AI Insights · Timothy · April 2024
Top 5 3D Realistic Games on Android in Netherlands: Q1 2024 Performance
Discover the performance trends of the top 5 3D realistic games on Android in the Netherlands during Q1 2024, with key metrics on downloads, revenue, and active users.
In Q1 2024, the top 5 3D realistic games on Android in the Netherlands showcased varied performance trends in terms of downloads, revenue, and active users. Here's a detailed look at how each game fared during this period.
Snake Clash! saw a fluctuating trend in weekly downloads, starting the quarter with around 4.8K and peaking at nearly 12K in mid-March. Revenue also showed a significant upward trend, reaching approximately $144 in the last week of March. Active users increased steadily, beginning at around 12.9K and peaking at over 28K in mid-March, before slightly declining to around 22K by the end of the quarter.
PUBG MOBILE maintained a consistent performance in weekly downloads, hovering around 4.5K with a slight peak at 5.1K in mid-March. Weekly revenue peaked at approximately $28.9K in mid-March, with active users remaining stable around 48K to 52K throughout the quarter.
Race Master 3D - Car Racing experienced a steady performance in weekly downloads, averaging around 4.1K, with a slight dip and recovery towards the end of the quarter. Revenue saw a notable peak at approximately $402 in the last week of March. Active users showed a fluctuating pattern, peaking at around 40.6K in the first week of January, dipping to around 23.6K in mid-March, and then rising again to approximately 30.6K by the end of the quarter.
Agent Hunt - Hitman Shooter had a relatively stable trend in weekly downloads, averaging around 3.4K. Revenue showed a modest peak at around $85 in mid-January and mid-March. Active users remained consistent, fluctuating between 16.2K and 18.5K throughout the quarter.
EA SPORTS FC™ Mobile Soccer demonstrated a solid performance in weekly downloads, starting at around 3.4K and peaking at 3.5K in the last week of March. Revenue reached its highest at approximately $19.5K in early February. Active users showed a slight decline from around 163K in early January to approximately 129K by the end of the quarter.
These insights are based on Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower's platform.